Egwae the Arbiter
For Vaporous Realms at War
For Tolkien-based Strategy Battle Game (SBG) Rules
Leader of 15 (Spirit-folk only), 175 points
Move 7”, Courage 7
Fighting skill 8, Shooting skill 3+
Attack 4, Defense 6, Intellect 6, Willpower 5
Strength 5, Might reserves 3, Injury limit 3, Doom 3
Leader abilities:
Heroic dash (cost of 1 Might reserve; may move out of turn, either on her lonesome or in concert with Spirit-folk followers within 6”)
Heroic fight (cost of 1 Might reserve; automatic priority for resolving combat)
Special abilities:
Bodyguard for Len: Egwae is exempt from Courage tests when Len is present.
Fiery blade: Whenever Egwae strikes an enemy (or other target) successfully, regardless of injury, the foe takes an additional strength 3 strike.
Terrible: A foe must pass a courage test to attack Egwae.
Warden: Whenever possible, Egwae must end any move within 6” of Len, and she must try to attack any foe within 6” of Len.
For Fifth Edition Roleplaying Game (RPG)
Celestial descent
Lawful Neutral
Paladin, protective, devoted to the Wright
Breastplate
Fiery blade (otherworldly longsword of legend; +1D8 fire damage when smites)
Proficient in insight and intimidation (bonus +5), initiative +7
Defense rating 16, Strength 12 (+1, save +2), Nimbleness 15 (+2, save +3), Hardiness 13 (+1, save +2), Intellect 16 (+3, save +4), Wisdom 11 (+0, save +6), Charisma 10 (+0, save +6)
Resistant to clobbering, corrupting, light, piercing, slashing
Standard of living: Ascetic
NPC Default: Level 15, Hit Points 98
Special abilities (as PC or NPC):
Alert
Extra attack
Heal 15
Immune to spells
Radiant glow (object)
Sentinel
Spirit of courage, devotion, and warding
Superior vision
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